For the complete documentation index, see llms.txt. This page is also available as Markdown.

Technical Requirements

What KC7 needs to run, by role, plus testing steps and common blockers

This is the reference for what KC7 needs to run, broken down by role and venue type. If your participants can browse the web, they can play.

Quick Summary

  • Stable broadband internet

  • A modern browser updated within the last year

  • A computer or laptop (tablets work but aren't ideal)

  • No installation

Requirements by Role

Hosts

Minimum. A free account at kc7cyber.com, internet, an email address for the approval, and a basic computer.

Recommended. A laptop or desktop, an optional second monitor, backup internet for virtual events, and a working microphone and camera if hosting online.

Participants

Minimum. Desktop, laptop, or Chromebook. Updated Chrome, Firefox, Safari, or Edge. A stable connection at 3 Mbps or more. 1024x768 resolution or higher. Keyboard and mouse or trackpad.

Recommended. A full-size screen, wired internet, headphones for virtual events, and a place to take notes.

Browser Compatibility

Support
Browsers

Fully supported

Chrome 90+, Firefox 88+, Safari 14+, Edge 90+

Limited

Older browser versions, mobile browsers

Not supported

Internet Explorer

JavaScript, cookies, and pop-ups must be enabled.

Venue Requirements

In-Person Events

You need power outlets for everyone, WiFi that handles concurrent users, projection for instructions (recommended), and tables with computer space.

For network, plan 3 Mbps per participant or more. Standard HTTPS (port 443) must be open. The network can't block kc7cyber.com. A guest network helps if your main network is restricted.

Virtual Events

Hosts need a video platform (Zoom, Teams, Discord), screen sharing, 10 Mbps upload or more, and a backup communication channel.

Participants need access to the video platform, the ability to view a shared screen, and ideally a phone for video alongside a computer for the game.

Test Before the Event

One week before. Test the participant link on multiple browsers, verify network capacity, check firewall and content filter settings, and test projection or screen sharing.

Day before. Confirm all links work, run through with a sample participant account, verify venue WiFi credentials, and have backup access methods ready.

Day of. Arrive early, fully test one machine, and keep IT support contact info handy.

Common Blockers

School and Corporate Networks

Firewall blocking KC7? Whitelist *.kc7cyber.com, switch to the guest network, or fall back to mobile hotspots.

Content filter blocking the game? Request a temporary exception, work with IT to pre-approve, and test the week before.

Browser Issues

Old browser version? Update before the event or have an alternate browser ready.

Extensions interfering? Switch to incognito mode, disable ad blockers temporarily, or change browsers.

Device Notes

Device
Supported
Notes

Chromebook

Yes

Keep Chrome OS updated. Check school management settings.

iPad or tablet

Functional

Smaller screens and touch slow people down. An external keyboard helps.

Phone

Not recommended

Use only for event communication, not play.

Bandwidth Calculator

Participants
Bandwidth

10

30 Mbps

30

90 Mbps

100

300 Mbps

Add a 50% buffer for headroom.

Tips for Large Events

For 50 or more participants, stagger start times, line up dedicated IT support, test at maximum expected load, and have offline activities ready as a backup.

Quick Troubleshooting

Can't access KC7. Check internet, try a different browser, clear cache, disable VPN, check firewall.

Slow performance. Close unnecessary tabs, check internet speed, try a wired connection, lower video quality on virtual events.

Support

For technical issues during an event, start with this checklist, then visit Discord for real-time help, or email events@kc7cyber.com for a 24-48 hour response.

For pre-event planning, walk through requirements with your IT team, test the participant experience, and prepare contingencies.

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