# Preparing for camp

Preparing to run the KC7 Cybersecurity Camp doesn't require deep technical expertise, but it *does* require thoughtful, early planning. Ideally, your preparation should begin about **2 months in advance**, especially if you're working with physical artifacts and planning to deliver a multi-day immersive experience.

Here's a suggested **pre-camp preparation checklist**, organized into clear categories for first-time facilitators or returning organizers.

***

### ✅ Camp Preparation Checklist

#### 🗂️ 1. **Understand the Camp Flow**

Start this step at least 6–8 weeks before camp.

* Review the **5-day schedule** (or your adapted version)
* Skim through each day’s activities to understand the *big idea* for that day
* Play the **KC7 modules** yourself: *Karate Panda* and *JoJo’s Hospital*
* Read the **facilitator commentary** to see what to expect from students
* Begin drafting a **layout plan for physical artifacts** – where and how will they be used?
* Make notes on how you’ll handle game transitions and student engagement

> ⏳ Suggested time: Several short sessions over 1–2 weeks

***

#### 👩‍🏫 2. **Set Up Your Environment**

Make sure your physical or virtual space supports learning:

* Secure a **room with tables**, outlets, and stable Wi-Fi
* Ensure access to **1 device per student** (laptop or Chromebook recommended)
* Arrange for **a projector or screen** if you'll do group briefings
* If using physical artifacts (for mystery games), plan your room layout:
  * What goes on the walls?
  * What props or evidence need to be moved or hidden?
  * Who will act as NPCs or interact with students?

> 🧰 Optional but helpful: name tents, whiteboard, printed roles, lanyards

***

#### 👥 3. **Recruit & Prep Your Team**

You don’t need to do it alone—build a camp team:

* At least **2 adult facilitators** or teacher-level leaders
* Optional: **teen counselors** (ideal if they’ve played KC7 before!)
* Share expectations with your team:
  * What the daily flow looks like
  * How to support students without “giving away” the answers
  * How to run a group debrief or support role-based teams

> 📋 Prep resources: daily debrief templates, game walkthroughs, KQL cheat sheet

***

#### 🧪 4. **Test Tech & Game Access**

Before Day 1:

* Request a KC7 tenant at <https://kc7cyber.com/gameon>
* Let us know that you are planning on using this for camp so we can configure the correct games for you
* Make sure devices can run the browser-based games (no installs needed)
* Bookmark key materials: student guide, KQL examples, investigation questions

> 💡 Consider running a short pre-camp test session (15–20 min)

#### ✏️ 5. **Print or Prep Key Materials**

Prepare these ahead of time:

* Printed versions of the **5 Rules & 3 Tenets**
* Team **role cards** (Analyst, Investigator, Presenter)
* Mystery game scripts or clue cards (if running Museum Mystery)
* Daily schedule (for your reference and volunteers)
* Blank **student reflection sheets** (optional but helpful)
* Copies of game clues, maps, or posters (as applicable)

#### 🧭 6. **Plan Your Wrap-Up**

Decide early how you’ll celebrate students at the end:

* Certificates or digital badges
* Mini “graduation” and pinning ceremony
* Invite parents or community leaders
* Prepare a few awards (e.g. Best Investigator, Best Communicator)

### ⏱️ Timeline Suggestion

| Time Before Camp | Task                                                  |
| ---------------- | ----------------------------------------------------- |
| 8 weeks out      | Begin reviewing schedule and modules, understand flow |
| 6 weeks out      | Draft physical layout and artifact plan               |
| 4 weeks out      | Confirm space, request tenant, recruit team           |
| 2–3 weeks out    | Finalize layout, begin printing materials             |
| 1–2 weeks out    | Test devices, finalize student list                   |
| 3–5 days out     | Print/assemble materials, assign roles, walk room     |
| Day before       | Run Day 1 with your team and do a dry run             |


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