> For the complete documentation index, see [llms.txt](https://docs.kc7cyber.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.kc7cyber.com/camp/kc7-attribution-challenge.md).

# KC7 Attribution Challenge

### Summary

The KC7 Attribution Challenge is a fast-paced, team-based cyber investigation game designed for middle and high school students. In this version of the game, students are dropped into the middle of a ransomware crisis and must work together to investigate the incident, uncover who is responsible, and earn points by submitting accurate, well-supported answers.

This game focuses on **teamwork, analysis, and investigation**. Points are earned through correct actions—like solving technical puzzles, submitting strong attribution cases, or asking sharp investigative questions. The experience is still immersive and role-based, but much easier to manage for facilitators and more intuitive for students.

### 🧠 Game Objective

Each team plays the role of a cyber incident response unit in a fictional organization that has just suffered a ransomware attack. Their mission is to:

1. Investigate how the ransomware attack occurred (technical forensics).
2. Gather clues and analyze evidence (both in-game and from physical documents).
3. Identify the hacker or hacking group responsible (attribution).
4. Submit findings to the **Investigative Committee**, and earn points based on the quality and accuracy of their submissions.

The team that earns the **most points by the end of the game** wins.

This game format can be applied to multiple scenarios!&#x20;


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