Getting Started with Your Tenant

You just received your approval email and clicked the tenant dashboard link. Now you're looking at an interface with tabs, buttons, and options you didn't expect. Don't worry - you don't need to understand everything right now. This guide shows you exactly what you need for your first event and what you can explore later.

What Just Happened

When your event was approved, we automatically set up:

  1. Your Organization Tenant - A permanent account for your organization

  2. Your First Classroom - Already created and ready to use

  3. Your First Game - The event you requested, pre-loaded with "A Scandal in Valdoria"

  4. Full Management Access - You're the Tenant Manager with complete control

Your approval email included a link to your tenant dashboard. That's where you'll access your game link, add future events, and manage everything KC7-related for your organization.

Your First Visit to the Dashboard

The first time you log into your tenant dashboard, you might feel overwhelmed by options. Here's what actually matters for your first event:

What you need immediately:

  • Your classroom name (already created)

  • Your game link to share with participants (in the email and dashboard)

  • The event date you scheduled

What you can explore after your first event:

  • Adding more games

  • Creating additional classrooms

  • Customizing appearance

  • Managing users

  • Viewing analytics

Don't feel pressured to learn everything at once. Many successful hosts run multiple events while only using a tiny fraction of the tenant features.

Accessing Your Tenant Dashboard

Your approval email included a direct link to your tenant dashboard. Bookmark this link - you'll use it every time you want to manage games, view results, or add new events.

The URL typically looks like:

You can also access it by:

  1. Logging in with your account

  2. Clicking your tenant name in the navigation

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Understanding Your Dashboard Layout

When you first see your dashboard, here's what you're looking at:

  • Home - Overview of all your classrooms

  • Classrooms - List of all your organizational groups

  • Users - Manage co-hosts and participants

  • Settings - Tenant-wide configurations

Classroom View

  • Class Details - Name, description, and appearance

  • View Modules - Your games (where you'll add new ones)

  • Students - Participants enrolled in this classroom

  • Analytics - Performance data for this classroom's games

Game/Module View

  • Game Link - Share this with participants

  • Settings - Game-specific configurations

  • Analytics - Performance data for this specific game

  • Students - Who's enrolled in this game

Don't worry about memorizing this structure. You'll naturally learn the layout as you use the features you need.

What You Already Have Set Up

Great news! When your event was approved, we did the initial setup for you:

βœ… Your First Classroom - Already created with a name based on your event request βœ… Your First Game - "A Scandal in Valdoria" pre-loaded and ready βœ… Game Link - Ready to share with participants (check your approval email) βœ… Your Account - Set as Tenant Manager with full permissions

For your first event, you literally just need to:

  1. Share the game link from your approval email

  2. Run your event

  3. Come back to the dashboard afterward to view results

That's it. Everything else is optional enhancement.

Your First Time: Essential Tasks Only

Before Your Event

Find your game link:

  1. Log into your tenant dashboard

  2. Navigate to your classroom

  3. Click on "View Modules" tab

  4. Find "A Scandal in Valdoria"

  5. Copy the game link (or use the one from your approval email)

Test the link:

  • Open it in an incognito window

  • Make sure it loads the game interface

  • Verify participants can create accounts

That's literally it for pre-event setup. Don't feel like you need to configure anything else.

After Your Event

View results:

  1. Return to your tenant dashboard

  2. Go to your classroom β†’ View Modules

  3. Click on your game

  4. Navigate to "Analytics" tab

  5. See participant performance, completion rates, and question difficulty

Export data (optional):

  • Analytics tab has export options

  • Download CSV for your records

  • Share with stakeholders if needed

Adding Your Next Event (When Ready)

Create a second game:

  1. Go to your classroom

  2. Click "View Modules" tab

  3. Click "Create Game" button

  4. Name your game (e.g., "March Event - Valdoria")

  5. Select "A Scandal in Valdoria" (or try a different module)

  6. Click create

  7. Copy the new game link

  8. Share with new participants

Takes about 30 seconds once you know where to click.

Customizing Your Classroom (Optional)

When you're ready to personalize your tenant, you can customize classroom appearance:

Adding Classrooms

Navigate to the tenant dashboard and click the "Add Classroom" button. Provide a descriptive name and brief description to make the classroom easily identifiable.

After saving, explore the "Class Details" tab to further personalize your classroom. Here, you can:

  • Upload a thumbnail image

  • Add a banner image

  • Select a color theme

This gives your classroom a unique look and feel that participants will see.

Why customize?

  • Professional appearance for corporate training

  • Brand alignment for educational institutions

  • Easier identification when managing multiple classrooms

  • Participant recognition and engagement

When to customize:

  • After running 2-3 successful events

  • When building an ongoing program

  • If branding matters to your organization

  • Never, if you don't care - plain works fine!

Common First-Time Questions

chevron-rightDo I need to do anything in the dashboard before my first event?hashtag

No! Your game is already set up. Just share the game link from your approval email and run your event. You can explore the dashboard afterward.

chevron-rightCan I add participants to my classroom before the event?hashtag

You can, but it's not necessary. Participants create accounts when they first access the game link. Pre-adding is useful for tracking specific users or requiring approval.

chevron-rightWhat happens if I accidentally delete something?hashtag

Games and classrooms can be deleted, but participant data is preserved. Contact [email protected] if you need to restore something.

chevron-rightDo I need to create a new classroom for each event?hashtag

No! One classroom can hold multiple games. Only create new classrooms when you want to organize truly different groups (e.g., "Beginners" vs "Advanced" or "Fall 2024" vs "Spring 2025").

chevron-rightHow do I give someone else access to help manage?hashtag

Go to Users tab β†’ Invite user β†’ Choose permission level (Tenant Manager for full access, Classroom Manager for limited access)

Next Steps Based on Your Goals

You're Done (For Now)!

Seriously. You have everything you need:

  • Your game link

  • Your dashboard access for results

After your event, come back to:

  • View analytics

  • Export results

  • Decide if you want to run another

The tenant will be here whenever you need it.


Quick Reference: Dashboard Checklist

Before First Event

After First Event

Adding Second Event


Detailed Guides


Remember: You don't need to master the tenant system to run great events. Start with the basics, and explore advanced features only when you need them. The dashboard is designed to grow with you as your KC7 usage evolves.

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